Archive for November, 2009

Character design! wooo

Posted in Uncategorized on November 25, 2009 by hak2

After a long time of hard work and procrastination, The Base character model is finished. Problem is, i only have one hair style so far, because it is REAL HARD to model hair from scratch. So, without further ado: Ninten’s model base:

Once I stop being lazy, I guess i can make more hair and costumes.


P.S. It’s kinda hard to tell, but he IS wearing a neckerchief. It kinda looks like his arms aren’t attached to the body when you don’t know that. Click to view full size.

MOTHER (64) Possible opening

Posted in Uncategorized on November 24, 2009 by hak2


the title image made by Food Eater

Music from

Tests! hope you studied!

Posted in Uncategorized on November 19, 2009 by hak2

okay! here are some tests that I made to try out the game engine. Enjoy! (copy and paste links)

for now, the only controls are up, down, left and right for the first test. For the second test, left and right rotate you in a direction, and up pushes you  in whatever direction your facing.

This is the newest test, for room changing. the location is rosemary manor. there are only four rooms in the test: outside, first room, stairs, and the piano room.

An old podunk test. the outside of the city is not fully textured in this one, and seems blurry.

Hello world!

Posted in Uncategorized on November 19, 2009 by hak2

Hello! this is the MOTHER (64) Dev Blog! This project began a while back, and has been getting nowhere fast. It’s really ust a BIG side project, so don’t expect it any time soon. for now, lets make the dead line… Dec 21, 2012.


updates soon!